FESTIVAL SENI BERBASIS REALITA VIRTUAL: STUDI KASUS TATA KELOLA PENYELENGGARAAN SUMONAR 2020
Abstract
This study examines the governance of the Sumonar 2020 virtual art festival using a risk management approach. Organized by the Jogjakarta Video Mapping Project (JVMP), the festival focuses on video mapping and new media art, which has been offline since 2019. However, in 2020, the festival transitioned to a web-based virtual format in response to the Covid-19 pandemic. This study aims to analyze the success of Sumonar 2020 in utilizing virtual spaces as a form of risk mitigation for festival organization, as well as to identify the organizers' considerations and key factors contributing to its success, including technical strategies, creative innovations, and festival presentation. The research employs a qualitative approach to gain in-depth insights. Data collection was conducted through interviews and observations. The findings indicate that adopting a virtual format enables operational cost efficiency and reduces the risk of festival cancellation. The success of Sumonar 2020 reflects the organizers' ability to manage changes and highlights the importance of adaptability in festival management under various circumstances.
Keywords
Full Text:
PDF (Bahasa Indonesia)References
Adhi, Ismoyo. (2024, 28 Juni). Wawancara.
Barry, S. (2024). Penciptaan Film Berbasis Riset. Penerbit Aseni.
Budiyanto, H., Poerwoningsih, D., Wibowo, A. P., & Triono, M. A. (2023). Pameran Virtual Interaktif untuk Meningkatkan Pasar Produk dan Jasa Startup Bisnis Mahasiswa. Jurnal Darma Agung, 31(1).
DOI:https://doi.org/10.46930/ojsuda.v31i1.2956
Budiyanto, H., Tutuko, P., Winansih, E., Setiawan, A. B., & Iqbal, M. (2020). Virtual Expo Menggunakan Panggung sebagai Solusi Pameran Online di Masa Pandemi COVID-19. Abdimas: Jurnal Pengabdian Masyarakat Universitas Merdeka Malang, 5(3).
DOI:https://doi.org/10.26905/abdimas.v5i3.4811
Creswell, J. W. (2015). Penelitian Kualitatif & Desain Riset. Pustaka Pelajar.
Damara, M. A., Kustiono, K., & Sukirman, S. (2018). Pengembangan Rancangan Pameran Virtual Berbasis Media Augmented Reality. Indonesian Journal of Curriculum and Educational Technology Studies, 6(1).
DOI:https://doi.org/10.15294/ijcets.v6i1.21213
Darmawan, A., Hujatnikajennong, A., Iskandar, G. H., Murti, K., Primadewi, N., & Barry, S. (2006). Apresiasi Seni Media Baru. Direktorat Kesenian Departemen Kebudayaan dan Pariwisata.
Dolah, J. (2015). Masa Depan Karya Seni Media Baru. International Journal of Creative Future and Heritage (TENIAT), 3(2).
DOI:https://doi.org/10.47252/teniat.v3i2.329
Fahmi, I. (2018). Manajemen Risiko: Vol. Cetakan ke. Alfabeta.
Hanafi, M. M. (2011). Manajemen (ketiga). UPP STIM YKPN.
Hanafi, M. M. (2021). Manajemen Risiko: Vol. Cetakan ke (Edisi keti). UPP STIM YKPN.
Handoko, Hani. T. (2019). Manajemen: Vol. cetakan ke (kedua). BPFE.
Harwanto, Setyo. (2024, 11 Juli). Wawancara.
Katalog Sumonar 2020. (2020). Sumonar 2020 A Projection Mapping and Interactive Light Art Festival. Summoner.
Noor, A. (2013). Manajemen Event (Cetakan ke). Alfabeta.
Nunes, A. K. F., de Cássia Amorim Barroso, R., Santos, J. F., & Santos, V. S. (2020). Triangulation resource as a data validation tool in qualitative educational research. Fronteiras, 9(3).
DOI:https://doi.org/10.21664/2238-8869.2020v9i3.p441-456
Oktorina, K. (2022). Pendekatan Bahasa Rupa dan Semiotika pada Karya Wayang Machine oleh Krisna Murti. Jurnal Seni Nasional Cikini, 8(1).
DOI:https://doi.org/10.52969/jsnc.v8i1.163
Putra, Andreas Praditya Eka. (2024, 31 Juli 2024). Wawancara.
Renzina, Y. D., & Afandi, H. R. (2022). Penggunaan New Media Dalam Pameran Virtual Website A Mild “a Space.” Prosiding SNADES 2022 – Desain Kolaborasi Interdisipliner Di Era Digital, 114–119.
Rose, A. (2023). Manajemen Risiko Positif: Strategi Menangkap Kesempatan. Deepublish.
Sahida, Ishari. (2024, 30 Agustus). Wawancara.
Setiawan, Roby. (2024, 27 Juni). Wawancara.
Subagyo, A., Simanjutak, R., & Bukit, A. I. (2020). Dasar-dasar Manajemen Risiko. Mitra Wacana Media.
Sugiyono. (2016). Metode Penelitian Manajemen (Setiyawami, Ed.; cetakan ke). Alfabeta.
Sule, E. T., & Saefullah, K. (2010). Pengantar Manajemen (Cetakan ke). Kencana.
Sutopo, H. B. (2006). Metodologi Penelitian Kualitatif (kedua). Universitas Sebelas Maret.
Untoro, Bambang “Ibenk”. (2024, 2 Juli). Wawancara.
Wibowo, A. A., Saifuddin, W., Putri, C. P., Isnaini, F. N., & Salsabila, L. (2022). Audit Komunikasi Program Pertunjukan Seni Cahaya pada Masa Pandemi (Studi Kasus : Sumonar Festival 2020). Jurnal Ekonomi Dan Bisnis, 10, 429–435.
DOI: http://dx.doi.org/10.22441/narada.2024/v11.i3.006
Refbacks
- There are currently no refbacks.
Fakultas Desain dan Seni Kreatif
Universitas Mercu Buana
Gedung E Lantai 4
Jl. Raya Meruya Selatan no.1, Kembangan, Jakarta 11650
Tlp./Fax: +62215871335
Journal International Standard Serial Number (ISSN) Registration:
The Journal is indexed by:
Tools for Citations & Plagiarism Detection:
Ciptaan disebarluaskan di bawah Lisensi Creative Commons Atribusi-NonKomersial 4.0 Internasional